- First ty for reply.,my dmg now on pyre is 1950 but im supremed so ist 5%+ if im right, maybe not,so im calculated 1354.1.05,1421.1.11 the t5 power bore 1578.1.12 the orange bonus 1767.1.15 the synergy bonus,and got 2032dmg x3,maybe i have wrong information about supremeization,but i check on random hot weapon the base dmg than added 2mod check again the dmg and when im added the third mod.
- This morning I discovered a major Artanis bug. It has many applications, including helping you chase, helping you escape, and allowing you to clip out of bounds. It's powerful and easy to use. Hopefully Blizzard will take a look at this and patch it ASAP. DISCLAIMER: Do not abuse this bug in games (try mode only!).
The biggest tip I can give to using this build effectively is to NEVER play scared. Artanis was built to excel in places where others fail. With typical heroes, when they are half way dead they are no longer the monsters they are when they are at high health. With Artanis its the opposite. When he is half dead, his effectiveness is doubled.
macOS Big Sur is still in pulic beta and not stable according to user feedback. We heard dozens of popular apps like Dropbox and Parallels Desktops not working properly in Big Sur. So it is not the perfect time to upgrade to Big Sur. Instead, you can test it out by installing the OS on an external hard drive or SSD.
Before moving ahead, you must be familiar with the task that you need to perform in the operation. In a glimpse, you will need an external hard drive and format it Disk Utility. Next, you need to download the installer (.dmg file) and then create a bootable USB drive and at last, you will learn the ways to install macOS Big Sur on an external hard drive. Now, you will have to go through each section one by one, and here, you will get the detailed instructions of each method.
Portable Hard Drive or SSD?
The first question comes to the selection of portable external drive, which is the final storage media to keep OS files. It could be a traditional Hard Disk Drive (HDD) or Solid State Drive (SSD). In simple terms, hard drive should be the your choice only if you had tight budget or looked for large volume disk (over 1TB). For rest of the cases, SSD is always the best chocie because of faster writing and reading speed. No one want to run macOS Big Sur on external drive but with weak performance, right?
Please note! No matter what kind of external drive you decided to buy, make sure the ports are compatible with your Mac. On modern Macs, it is usually shipped with USB 3.0 port and Thunderbolt 2/3.
Part 1: Format External Hard Drive or SSD
The default file system on portable hard drive or SSD is exFAT or FAT, which is used for Windows or Linux OS. macOS uses totally different file system so you have to format the external drive first in order to install Big Sur on it. Formatting the external drive (SSD) will wipe all the data associated to it. So, if you had important files, then make sure to take a backup first.
Step 1: Connect the external drive to Mac using the cable.
Step 2: Open Disk Utility and click on the view icon to select Show All Devices.
Step 3: Now, select your connected external drive and further click on the Erase button.
Step 4: You will have to fill the available boxes with the Big Sur or another name in the Name section. Select APFS from the drop-down menu in the format box and finally, select GUID Partition Map for the Scheme section.
Step 5: After completing the above task, click on the Erase button. Now wait for a few seconds as the format process is started and once it is completed, click on the Done button.
Your first task is done as you have formatted the drive to Mac supported format and now you need to download the macOS DMG file for creating macOS USB bootable drive.
Part 2: Download macOS Big Sur DMG File
DMG is the default file type on Mac for compressing files and macOS Big Sur installation file ends with .dmg. If you already got this file, then move to Part 3. If not, please download .dmg file of macOS Big Sur from here (Link 1 & Link 2). The installation file is 10GB so it could take some time to complete the download process. This is largely dependent on how fast your Internet connection is.
Your second task is done and you have successfully download the dmg file of macOS Big Sur. Now, you need software to burn macOS Big Sur dmg file to external drive. This part can be done with the help of UUByte DMG Editor.
Part 3: Create Bootable macOS Big Sur Installer for External Drive
To make a macOS Big Sur bootable drive, you have to burn .dmg file to it. However, this must be done with the right software. A single copy-paste won't work in this way. In here, we will use DMG Editor as example, which can directly write .dmg file to external drive like hard drive, SSD and USB stick. Moreover, DMG Editor allows the users to open and extract the DMG files on both Windows and Mac operating systems.
Step 1: Run UUByte DMG Editor and Connect External Drive
Download and Install UUByte DMG Editor on your Mac and make sure to perform the task from its official site. Wood moisture meter review. Plug your external drive to Mac and launch UUByte DMG Editor on your Mac. On the main interface, you will get Burn and Extract options. Click the Burn section, and then click on the Next button.
Step 2: Import .dmg File
Now, import the downloaded file of macOS Big Sur into DMG Editor by clicking on the Browse button. Also ensure that the external drive is detected by this application, if not, then reconnect the drive to Mac.
Step 3: Burn macOS Big Sur .dmg to External Drive
After uploading the OS files, you need to click on the Burn button and within a short time, the burning process will be completed. Once it is done, you will get a successful message on your Mac screen.
The burning process is completed and a bootable drive is ready to use. Now, you need to boot this drive to install macOS Big Sur. The comprehensive steps are provided below.
Part 4: Install macOS Big Sur on an External Hard Drive or SSD
Step 1: Connect the external drive to your Mac.
Step 2: Shut down your Mac and then turn it on. Make sure to press the Option key at booting. Now, select the bootable external drive and then press the Return key.
Step 3: Your Mac will restart few times, and then it will direct you to Recovery Mode; click on the Utilities, and further click on Reinstall macOS.
Step 4: Now, provide the installation path, i.e. your external hard drive, and then click on the Install button. Wait for a while as the installation process will take some time.
Step 5: Once the installation of macOS Big Sur on an external drive is completed, you will be directed to the setup page, and here you need to click on the Continue button.
Step 6: Next, you need to Sign-in with your Apple credentials to sync the files on the iCloud. Now, click on the Get Started button and configure the Big Sur as per your convenience.
Once the setup is completed, you can always boot into macOS Big Sur by pressing Option key at booting stage. This is much more safe and convenient to install macOS on internal drive of your Mac.
Part 5: Troubleshooting Guide
We have tested the whole process throughly on an MacBook Pro and iMac. However, you might experience some error before or after installation process. We have gathered a few common issues according to user feedback and provide useful suggestions to fix it. Please read more and check it out!
Note: macOS Big Sur can be only installed on supported Macs according to Apple Official document. You have to make addition adjustment if you want to install it on unsupported Mac. And you will receive error message more frequently than supported Mac. Please keep this in mind.
Q: External drive is not bootable
A: All Macs with T2 chip will have this issue if Startup Security Utility is enabled on your Mac. This mostly happens on MacBook Pro with Touchbar. Please follow this guide to turn on the options to allow Mac booting from external media.
Q: The Operation couldn't be completed. (BIErrorDomain error 8)
A: Make sure your Mac is connected to Internet. If the error still exists, erase the external drive to HFS+ instead of APFS as we suggested in Part 1. After that, download the latest Big Sur beta and create the bootable installer once more time.
Q: A software update is required to use this startup disk.
A: This error means you just try to install an out-dated version of Big Sur. Please download the latest version and follow the instructions to make a bootable installer.
Q: Installation completed successfully but frozen.
A: Wipe clean the external drive in Disk Utility and create a fresh bootable installer. And repeat the above process. If this does not work and you really want to use macOS Big Sur, please backup your internal drive and install Big Sur on it with a new partition (if the volume is big enough).
Summary
So, these were all about the way to install macOS Big Sur on an eternal drive. The method is pretty simple and all you need a bootable USB drive and an external hard drive to accomplish the task. You can simply create a bootable USB drive using DMG Editor because it takes less time and gives the desired output.
Level | Talent Name | Description | Cooldown |
---|---|---|---|
1 | Reactive Parry | Damaging enemies with the first slash of Twin Blades grants Artanis 75 Physical Armor against the next enemy Hero Basic Attack, reducing its damage by 75%. If the target is an enemy Hero, then the second slash grants Artanis an additional stack. Stores up to 2 charges. | |
1 | Amateur Opponent | Twin Blades attacks deal 150% bonus damage to non-Heroes. | |
1 | Protector Of Aiur | Quest: Basic Attacks against enemy Heroes increase Artanis's Attack damage by 0.1%. Takedowns grant 1% bonus damage. | |
4 | Psionic Synergy | Hitting an enemy Hero with Phase Prism grants 30 Armor for 3 seconds. | |
4 | Shield Battery | Shield Overload's cooldown recharges 125% faster while its Shield is active, and the Shield duration is increased by 1 second. | |
4 | Shield Surge | Increases Shield Overload's Shields by 75% while below 25% Health. | |
7 | Solarite Reaper | Increases the damage of the first dash of Blade Dash by 150%. | |
7 | Chrono Surge | Hitting an enemy Hero with Phase Prism grants 40% bonus Attack Speed for 5 seconds and Slows the enemy's Movement Speed by 30% for 4 seconds. | |
7 | Follow Through | After using an Ability, your next Basic Attack within 6 seconds deals 40% additional damage. | |
10 | Suppression Pulse | Fire a large area pulse from the Spear of Adun, dealing 114 (+4% per level) damage and Blinding enemies for 4 seconds. Unlimited range. | 50 |
10 | Purifier Beam | Target an enemy Hero with an orbital beam from the Spear of Adun, dealing 184 (+4% per level) damage per second for 8 seconds. The beam will chase the target as they move. Unlimited range. | 80 |
13 | Templar's Zeal | Reduce the Mana cost of Blade Dash from 50 to 25. Each time that Shield Overload activates, reduce the cooldown of Blade Dash by 6 seconds. | |
13 | Triple Strike | Increases Twin Blades's number of Basic Attacks to 3, but increase its cooldown by 1 second. | |
13 | Graviton Vortex | Reduce the Mana cost of Phase Prism from 50 to 25. Hitting an enemy Hero with Basic Attacks or Blade Dash reduces the cooldown of Phase Prism by 1.75 seconds. | |
13 | Phase Bulwark | Shield Overload grants 50 Spell Armor while active and for 2 seconds after it expires. | |
16 | Titan Killer | Basic Attacks against Heroes deal bonus damage equal to 0.5% of the target's maximum Health in damage, increased to 1.5% when empowered by Twin Blades. | |
16 | Force of Will | Casting Basic Abilities reduces the cooldown of Shield Overload by 5 seconds. | |
16 | Blades of a Templar | Increase Attack Speed by 30%. Basic Attacks Slow by 20% for 1.25 seconds. | |
20 | Orbital Bombardment | Suppression Pulse gains an additional charge. There is a 10 second cooldown between uses. | |
20 | Target Purified | Increase the speed of Purifier Beam by 15%. If the target of Purifier Beam dies, it automatically recasts on the nearest visible enemy Hero. | |
20 | Zealot Charge | Increase Twin Blades' charge distance by 100%. | |
20 | Plasma Burn | While Shield Overload is active, deal 70 (+4% per level) damage per second to nearby enemies. |
Shortcut | Ability Name | Description | Cooldown | Mana Cost |
---|---|---|---|---|
Q | Blade Dash | Dash forward and deal 57 (+4% per level) damage to enemies, then return and deal 171 (+4% per level) damage. Every enemy hit reduces the cooldown on Shield Overload by 1 second, and Heroes by 2 seconds. | 10 | 50 |
W | Twin Blades | Artanis's next Basic Attack immediately causes him to charge a short distance and strike the enemy 2 times. | 4 | 20 |
E | Phase Prism | Fire a Phase Prism that deals 66 (+4% per level) damage to the first Hero hit and swaps Artanis's position with theirs. Can be used during Blade Dash. | 12 | 50 |
R | Purifier Beam | Target an enemy Hero with an orbital beam from the Spear of Adun, dealing 184 (+4% per level) damage per second for 8 seconds. The beam will chase the target as they move. Unlimited range. | 80 | 80 |
R | Suppression Pulse | Fire a large area pulse from the Spear of Adun, dealing 114 (+4% per level) damage and Blinding enemies for 4 seconds. Unlimited range. | 50 | 40 |
Shield Overload | After taking damage while below 75% Health, Artanis gains a 385 (+4% per level) Shield for 5 seconds. Basic Attacks lower the cooldown of Shield Overload by 4 seconds. | 24 |
Artanis
Bug Fixes
- Fixed an issue where Phase Prism had an incorrect Mana cost when cast during Blade Dash.
Hero Updates
Stats
- Health increased from 2470 to 2525.
- Health Regeneration increased from 5.14 to 5.26.
Abilities
- Shield Overload [Trait]
- Shield amount increased from 375 to 385.
Talents
- Level 1
- Seasoned Marksman [Passive]
- Removed.
- Reactive Parry [W]
- New functionality: Damaging enemies with the first slash of Twin Blades grants Artanis 75 Physical Armor against the next enemy Hero Basic Attack. If the target is an enemy Hero, then the second slash grants Artanis an additional stack. Stores up to 2 charges.
- New Talent: Protector of Aiur [Passive]
- Quest: Basic Attacks against enemy Heroes increase Artanis's Attack Damage by .1%. Takedowns grant 1% bonus damage.
- Seasoned Marksman [Passive]
- Level 7
- Warp Sickness [E]
- Removed.
- Chrono Surge [E]
- Attack Speed bonus reduced from 75% to 40%.
- Additional functionality: Phase Prism Slows the enemy's Movement Speed by 30% for 4 seconds.
- Warp Sickness [E]
Developer Comment: We're giving Artanis some small baseline buffs and changing some of his lesser-picked talents to have more practical use cases. We're also combining the effects of Warp Sickness and Chrono Surge into one talent, which should make that choice at Level 7 more powerful overall while also giving a clearer choice for Artanis players who want to build around hitting enemy Heroes with Phase Prism.
Bug Fixes
- The following damage effects no longer activate tower aggro:Undocumented
- Artanis Plasma Burn
Design & Gameplay
Seasoned Marksman
- Cooldown reduced from 60 to 30 seconds.
- Attack Speed bonus duration increased from 3 to 4 seconds.
Developer Comment: Since its removal on many Heroes, Seasoned Marksman has fallen off a bit due to needing to be tuned around so many different kits. Now that it has a home in fewer places, we're giving it a fairly substantial buff to make it more relevant. Film surga yang tak dirindukan.
Hero Updates
Talents
- Level 10
- Purifier Beam [R2]
- Movement Speed increased from 3 to 3.2.
- Purifier Beam [R2]
Developer Comment: The Movement Speed changes hurt the ability for Purifier Beam to stick to a target a little more than most abilities. When increasing Movement Speed of Heroes, we knew that Abilities would be more difficult to land which would require players to adjust, but Purifier Beam doesn't allow you to aim differently. That being said, Purifier Beam is still very comparable to Suppression Pulse in terms of pick rate and win rate, so we think a very small adjustment is in order.
Bug Fixes
- Artanis: Interrupting Blade Dash before a second missile is launched no longer places Artanis in unpathable terrain.
Hero Updates
Talents
- Level 4
- Psionic Synergy [E]
- Armor bonus increased from 20 to 30
- Shield Battery [Trait]
- Cooldown reduction increased from 100% to 125%
- Psionic Synergy [E]
- Level 13
- Templar's Zeal [Q]
- Cooldown reduction increased from 5 to 6 seconds
- Graviton Vortex [E]
- Cooldown reduction increased from 1.25 to 1.75 seconds
- Templar's Zeal [Q]
Developer Comment: MY BUFFS FOR AIUR!
Hero Updates
Abilities
- Phase Prism (E)
- Cooldown reduced from 14 to 12 seconds
- Mana cost reduced from 60 to 50
Talents
- Level 1
- Reactive Parry (W)
- Armor amount increased from 50 to 75
- Reactive Parry (W)
- Level 13
- Graviton Vortex (E)
- Mana cost reduction decreased from 30 to 25
- Graviton Vortex (E)
Hero Updates
Abilities
- Phase Prism (E)
- Cooldown reduced from 16 to 14 seconds
- Mana cost reduced from 70 to 60
Talents
- Level 13
- Graviton Vortex (E)
- Mana cost reduction decreased from 35 to 30
- Graviton Vortex (E)
Hero Updates
Talents
- Level 4
- Psionic Synergy (E)
- Armor amount increased from 15 to 20
- Psionic Synergy (E)
- Level 20
- Plasma Burn (Trait)
- Damage increased from 60 to 70
- Plasma Burn (Trait)
Bug Fixes
- Artanis: Fixed an issue that could cause Shield Overload to trigger twice in some rare instances.
Hero Updates
Abilities
- Blade Dash (Q)
- Mana cost decreased from 55 to 50
Talents
- Level 4
- Psionic Synergy (E)
- New functionality:
- Hitting an enemy Hero with Phase Prism grants Artanis 15 Armor for 3 seconds
- New functionality:
- Shield Battery (Trait)
- Cooldown reduction increased from 50 to 100%
- Psionic Synergy (E)
- Level 13
- Templar's Zeal (Q)
- New functionality:
- Reduce the Mana cost of Blade Dash by 50%. Each time that Shield Overload activates, reduce the cooldown of Blade Dash by 5 seconds
- New functionality:
- Graviton Vortex (E)
- New functionality:
- Reduce the Mana cost of Phase Prism by 50%. Hitting an enemy Hero with Basic Attacks or Blade Dash lowers the cooldown of Phase Prism by 1.25 seconds
- New functionality:
- Phase Bulwark (Trait)
- Adjusted functionality:
- While Artanis has shields from Shield Overload, gain 50 Spell Armor. This Armor lasts for 2 seconds after Shield Overload expires
- Adjusted functionality:
- Templar's Zeal (Q)
- Level 16
- New Talent: Blades of a Templar (Passive)
- Increase Basic Attack speed by 30%. Basic Attacks slow enemy Movement Speed by 20% for 1.25 seconds
- Psionic Wound (W)
- Removed
- Force of Will (Trait)
- Moved from Level 20
- New functionality:
- Casting Basic Abilities reduces the cooldown of Shield Overload by 5 seconds
- Titan Killer (W)
- Adjusted functionality:
- Basic Attacks against Heroes deal an additional .5% of their maximum Health in damage. Twin Blades attacks against Heroes deal an additional 1.5% of their maximum Health as damage
- Adjusted functionality:
- New Talent: Blades of a Templar (Passive)
- Level 20
- Nexus Blades (Passive)
- Removed
- Target Purified (R)
- Additional Functionality:
- Now also increases the speed of Purifier Beam by 15%
- Additional Functionality:
- Zealot Charge (W)
- Moved from Level 16
- Plasma Burn (Trait)
- Moved from Level 16
- Damage increased from 55 to 60
- Nexus Blades (Passive)
Developer Comment: We saw an opportunity to give Artanis some more competitive talents, particularly on his later tiers. Our goal with these changes was to create some different playstyles and synergies between his talents, and to give him a little more punch as the game goes on and the enemy team becomes more capable of locking him down.
Bug Fixes
- Artanis: The Templar's Zeal Talent now displays the base Blade Dash icon art in the Talent selection pane.Undocumented
- Artanis: Damage dealt by the Plasma Burn Talent now displays correctly in Death Recaps.
- Artanis: Purifier Beam is now correctly interrupted if its target is a Hero with a post death effect, like Leoric or Uther, who is killed while the Ability is being cast.
Bug Fixes
- Artanis: The Target Purified Talent no longer causes Purifier Beam to acquire Invulnerable targets after its initial target dies.
Bug Fixes
- Hanzo: Natural Agility now activates correctly after being hit by Phase Prism near a tower.
Hero Updates
Abilities
- Blade Dash (Q)
- Mana cost reduced from 65 to 55
- Twin Blades (W)
- Mana cost reduced from 25 to 20
Talents
- Level 13
- Templar's Zeal (Q)
- Faster cooldown rate increased from 200 to 300%
- Templar's Zeal (Q)
Hero Updates
Talents
- Level 7
- Chrono Surge (E)
- Attack Speed bonus increased from 50% to 75%
- Chrono Surge (E)
- Level 13
- Templar's Zeal (Q)
- Cooldown reduction increased from 150% to 200%
- Phase Bulwark (Trait)
- Spell Armor increased from 40 to 50
- Templar's Zeal (Q)
Bug Fixes
- Structures: Auriel's Blinding Flash and Artanis' Suppression Pulse can no longer Blind Structures.
Bug Fixes
- Chromie: Fixed an issue in which certain Abilities, like Artanis' Blade Dash, could prevent Temporal Loop from returning the target to its original location.
Bug Fixes
- Alarak & Artanis: Fixed an issue causing Deadly Charge to go on a full cooldown if Alarak is hit by Phase Prism while channeling.
Bug Fixes
- D.Va: Players will now correctly earn takedown credit toward certain Hero Talents and Abilities, like Seasoned Marksman or Li-Ming's Critical Mass, after destroying D.Va's Mech.
Hero Updates
Stats
- Basic Attack
- Reduced the period during which Artanis is locked in place during his Basic Attacks to be consistent with other Heroes with similar attack timings
Bug Fixes
- Seasoned Marksman: Fixed an issue causing Seasoned Marksman to increase the damage dealt by Titan Killer.
Hero Updates
Talents
- Level 4
- Shield Surge (Trait)
- Bonus shield amount reduced from 80 to 75%
- Shield Surge (Trait)
- Level 7
- Chrono Surge (Q)
- Duration of Attack Speed increased from 4 to 5 seconds
- Chrono Surge (Q)
- Level 13
- Templar's Zeal (Q)
- Cooldown recharge rate increased from 100 to 150%
- Graviton Vortex (E)
- Cooldown reduction decreased from 6 to 5 seconds
- Templar's Zeal (Q)
- Level 16
- Titan Killer (W)
- Damage reduced from 2.5 to 2% of enemy Hero's maximum Health
- Plasma Burn (Trait)
- Damage increased from 50 to 55
- Titan Killer (W)
Developer Comments: We're glad to see the Hierarch as a powerful entity in the Nexus! As players are growing more proficient with his new kit, he's becoming increasingly more powerful than his competition. We're using this time to adjust a few of the over performing Talents as a means of toning him down slightly, as well as creating more compelling choices.
- Level 1
- Seasoned Marksman [Passive]
- Removed.
- Reactive Parry [W]
- New functionality: Damaging enemies with the first slash of Twin Blades grants Artanis 75 Physical Armor against the next enemy Hero Basic Attack. If the target is an enemy Hero, then the second slash grants Artanis an additional stack. Stores up to 2 charges.
- New Talent: Protector of Aiur [Passive]
- Quest: Basic Attacks against enemy Heroes increase Artanis's Attack Damage by .1%. Takedowns grant 1% bonus damage.
- Seasoned Marksman [Passive]
- Level 7
- Warp Sickness [E]
- Removed.
- Chrono Surge [E]
- Attack Speed bonus reduced from 75% to 40%.
- Additional functionality: Phase Prism Slows the enemy's Movement Speed by 30% for 4 seconds.
- Warp Sickness [E]
Developer Comment: We're giving Artanis some small baseline buffs and changing some of his lesser-picked talents to have more practical use cases. We're also combining the effects of Warp Sickness and Chrono Surge into one talent, which should make that choice at Level 7 more powerful overall while also giving a clearer choice for Artanis players who want to build around hitting enemy Heroes with Phase Prism.
Bug Fixes
- The following damage effects no longer activate tower aggro:Undocumented
- Artanis Plasma Burn
Design & Gameplay
Seasoned Marksman
- Cooldown reduced from 60 to 30 seconds.
- Attack Speed bonus duration increased from 3 to 4 seconds.
Developer Comment: Since its removal on many Heroes, Seasoned Marksman has fallen off a bit due to needing to be tuned around so many different kits. Now that it has a home in fewer places, we're giving it a fairly substantial buff to make it more relevant. Film surga yang tak dirindukan.
Hero Updates
Talents
- Level 10
- Purifier Beam [R2]
- Movement Speed increased from 3 to 3.2.
- Purifier Beam [R2]
Developer Comment: The Movement Speed changes hurt the ability for Purifier Beam to stick to a target a little more than most abilities. When increasing Movement Speed of Heroes, we knew that Abilities would be more difficult to land which would require players to adjust, but Purifier Beam doesn't allow you to aim differently. That being said, Purifier Beam is still very comparable to Suppression Pulse in terms of pick rate and win rate, so we think a very small adjustment is in order.
Bug Fixes
- Artanis: Interrupting Blade Dash before a second missile is launched no longer places Artanis in unpathable terrain.
Hero Updates
Talents
- Level 4
- Psionic Synergy [E]
- Armor bonus increased from 20 to 30
- Shield Battery [Trait]
- Cooldown reduction increased from 100% to 125%
- Psionic Synergy [E]
- Level 13
- Templar's Zeal [Q]
- Cooldown reduction increased from 5 to 6 seconds
- Graviton Vortex [E]
- Cooldown reduction increased from 1.25 to 1.75 seconds
- Templar's Zeal [Q]
Developer Comment: MY BUFFS FOR AIUR!
Hero Updates
Abilities
- Phase Prism (E)
- Cooldown reduced from 14 to 12 seconds
- Mana cost reduced from 60 to 50
Talents
- Level 1
- Reactive Parry (W)
- Armor amount increased from 50 to 75
- Reactive Parry (W)
- Level 13
- Graviton Vortex (E)
- Mana cost reduction decreased from 30 to 25
- Graviton Vortex (E)
Hero Updates
Abilities
- Phase Prism (E)
- Cooldown reduced from 16 to 14 seconds
- Mana cost reduced from 70 to 60
Talents
- Level 13
- Graviton Vortex (E)
- Mana cost reduction decreased from 35 to 30
- Graviton Vortex (E)
Hero Updates
Talents
- Level 4
- Psionic Synergy (E)
- Armor amount increased from 15 to 20
- Psionic Synergy (E)
- Level 20
- Plasma Burn (Trait)
- Damage increased from 60 to 70
- Plasma Burn (Trait)
Bug Fixes
- Artanis: Fixed an issue that could cause Shield Overload to trigger twice in some rare instances.
Hero Updates
Abilities
- Blade Dash (Q)
- Mana cost decreased from 55 to 50
Talents
- Level 4
- Psionic Synergy (E)
- New functionality:
- Hitting an enemy Hero with Phase Prism grants Artanis 15 Armor for 3 seconds
- New functionality:
- Shield Battery (Trait)
- Cooldown reduction increased from 50 to 100%
- Psionic Synergy (E)
- Level 13
- Templar's Zeal (Q)
- New functionality:
- Reduce the Mana cost of Blade Dash by 50%. Each time that Shield Overload activates, reduce the cooldown of Blade Dash by 5 seconds
- New functionality:
- Graviton Vortex (E)
- New functionality:
- Reduce the Mana cost of Phase Prism by 50%. Hitting an enemy Hero with Basic Attacks or Blade Dash lowers the cooldown of Phase Prism by 1.25 seconds
- New functionality:
- Phase Bulwark (Trait)
- Adjusted functionality:
- While Artanis has shields from Shield Overload, gain 50 Spell Armor. This Armor lasts for 2 seconds after Shield Overload expires
- Adjusted functionality:
- Templar's Zeal (Q)
- Level 16
- New Talent: Blades of a Templar (Passive)
- Increase Basic Attack speed by 30%. Basic Attacks slow enemy Movement Speed by 20% for 1.25 seconds
- Psionic Wound (W)
- Removed
- Force of Will (Trait)
- Moved from Level 20
- New functionality:
- Casting Basic Abilities reduces the cooldown of Shield Overload by 5 seconds
- Titan Killer (W)
- Adjusted functionality:
- Basic Attacks against Heroes deal an additional .5% of their maximum Health in damage. Twin Blades attacks against Heroes deal an additional 1.5% of their maximum Health as damage
- Adjusted functionality:
- New Talent: Blades of a Templar (Passive)
- Level 20
- Nexus Blades (Passive)
- Removed
- Target Purified (R)
- Additional Functionality:
- Now also increases the speed of Purifier Beam by 15%
- Additional Functionality:
- Zealot Charge (W)
- Moved from Level 16
- Plasma Burn (Trait)
- Moved from Level 16
- Damage increased from 55 to 60
- Nexus Blades (Passive)
Developer Comment: We saw an opportunity to give Artanis some more competitive talents, particularly on his later tiers. Our goal with these changes was to create some different playstyles and synergies between his talents, and to give him a little more punch as the game goes on and the enemy team becomes more capable of locking him down.
Bug Fixes
- Artanis: The Templar's Zeal Talent now displays the base Blade Dash icon art in the Talent selection pane.Undocumented
- Artanis: Damage dealt by the Plasma Burn Talent now displays correctly in Death Recaps.
- Artanis: Purifier Beam is now correctly interrupted if its target is a Hero with a post death effect, like Leoric or Uther, who is killed while the Ability is being cast.
Bug Fixes
- Artanis: The Target Purified Talent no longer causes Purifier Beam to acquire Invulnerable targets after its initial target dies.
Bug Fixes
- Hanzo: Natural Agility now activates correctly after being hit by Phase Prism near a tower.
Hero Updates
Abilities
- Blade Dash (Q)
- Mana cost reduced from 65 to 55
- Twin Blades (W)
- Mana cost reduced from 25 to 20
Talents
- Level 13
- Templar's Zeal (Q)
- Faster cooldown rate increased from 200 to 300%
- Templar's Zeal (Q)
Hero Updates
Talents
- Level 7
- Chrono Surge (E)
- Attack Speed bonus increased from 50% to 75%
- Chrono Surge (E)
- Level 13
- Templar's Zeal (Q)
- Cooldown reduction increased from 150% to 200%
- Phase Bulwark (Trait)
- Spell Armor increased from 40 to 50
- Templar's Zeal (Q)
Bug Fixes
- Structures: Auriel's Blinding Flash and Artanis' Suppression Pulse can no longer Blind Structures.
Bug Fixes
- Chromie: Fixed an issue in which certain Abilities, like Artanis' Blade Dash, could prevent Temporal Loop from returning the target to its original location.
Bug Fixes
- Alarak & Artanis: Fixed an issue causing Deadly Charge to go on a full cooldown if Alarak is hit by Phase Prism while channeling.
Bug Fixes
- D.Va: Players will now correctly earn takedown credit toward certain Hero Talents and Abilities, like Seasoned Marksman or Li-Ming's Critical Mass, after destroying D.Va's Mech.
Hero Updates
Stats
- Basic Attack
- Reduced the period during which Artanis is locked in place during his Basic Attacks to be consistent with other Heroes with similar attack timings
Bug Fixes
- Seasoned Marksman: Fixed an issue causing Seasoned Marksman to increase the damage dealt by Titan Killer.
Hero Updates
Talents
- Level 4
- Shield Surge (Trait)
- Bonus shield amount reduced from 80 to 75%
- Shield Surge (Trait)
- Level 7
- Chrono Surge (Q)
- Duration of Attack Speed increased from 4 to 5 seconds
- Chrono Surge (Q)
- Level 13
- Templar's Zeal (Q)
- Cooldown recharge rate increased from 100 to 150%
- Graviton Vortex (E)
- Cooldown reduction decreased from 6 to 5 seconds
- Templar's Zeal (Q)
- Level 16
- Titan Killer (W)
- Damage reduced from 2.5 to 2% of enemy Hero's maximum Health
- Plasma Burn (Trait)
- Damage increased from 50 to 55
- Titan Killer (W)
Developer Comments: We're glad to see the Hierarch as a powerful entity in the Nexus! As players are growing more proficient with his new kit, he's becoming increasingly more powerful than his competition. We're using this time to adjust a few of the over performing Talents as a means of toning him down slightly, as well as creating more compelling choices.
Bug Fixes
- Artanis: Fixed an issue that could prevent Artanis from swapping positions with his target after using Blade Dash and Phase Prism.
Hero Updates
Abilities
- Shield Overload (Trait)
- Increased Shield Value from 360 to 375
Developer Comments: We feel we've slightly over-nerfed Artanis' survivability for his added playmaking potential by being able to cast Phase Prism during Blade Dash. We don't think he needs much, but this small change should make Artanis feel a little more like the bruiser that he is meant to be.
Bug Fixes
- Artanis: The Talent tooltip for Templar's Zeal now correctly states that the cooldown for Blade Dash recharges 100% faster, rather than 150% faster, while Artanis is below 50% Health.
Hero Updates
Abilities
- Blade Dash (Q)
- Added functionality:
- Now reduces the cooldown of Shield Overload by 1 second per enemy hit, and 2 seconds per Hero hit.
- Added functionality:
- Twin Blades (W)
- Charge range is now checked against the edge of target units, instead of their center. This increases the effective range of Twin Blades and should generally create more consistent behavior.
- Phase Prism (E)
- Added functionality:
- You can now cast Phase Prism during Blade Dash
- Cooldown increased from 14 to 16 seconds
- Added functionality:
- Shield Overload (Trait)
- Cooldown increased from 20 to 24 seconds
- Activation threshold increased from 50 to 75% Health
- Shield value reduced from 449 to 360
Talents
- Level 4
- Shield Surge (Trait)
- Moved from Level 16
- New functionality:
- Shield Overload's shield amount is increased by 80% while you are below 25% Health
- Lethal Alacrity (Q)
- Removed
- Shield Battery (Trait)
- Redesigned:
- Shield Overload's cooldown recharges 50% faster while its shield is active, and increases the duration of Shield Overload from 5 to 6 seconds
- Redesigned:
- Psionic Synergy (Q)
- Moved from Level 7
- Now increases the cooldown reduction of hitting Heroes with Blade Dash from 2 to 4 seconds
- Shield Surge (Trait)
- Level 7
- Chrono Surge (E)
- Moved from Level 4
- Attack Speed bonus increased from 40 to 50%
- Chrono Surge (E)
- Level 13
- Templar's Zeal (Q)
- Moved from Level 4
- Phase Bulwark (Trait)
- Ability damage mitigation reduced from 50 to 40%
- Templar's Zeal (Q)
- Level 16
- Burning Rage (Passive)
- Moved from Level 13
- Replaced with Plasma Burn (Trait):
- While your Shield is active, you deal 50 damage a second to nearby enemies
- Burning Rage (Passive)
Developer Comments: The goals with this Artanis update were twofold: Increase his playmaking (swapping enemies during Blade Dash), and increase his solo lane capabilities (Blade Dash reduces Shield Overload cooldown, Shield Overload triggers at higher Health). We think that with these changes, Artanis will be a strong choice on a lot more Battlegrounds and with more team compositions.
Level (Tier) | ARTANIS TALENTS | |||
---|---|---|---|---|
1 (1) | Reactive Parry (W) | Amateur Opponent (W) | (!) Seasoned Marksman (Active) | — |
4 (2) | Psionic Synergy (Q) | Shield Battery (Trait) | Shield Surge (Trait) | — |
7 (3) | Solarite Reaper (Q) | Warp Sickness (E) | Chrono Surge (E) | Follow Through (Passive) |
10 (4) | Suppression Pulse | Purifier Beam | — | — |
13 (5) | Templar's Zeal (Q) | Triple Strike (W) | Graviton Vortex (E) | Phase Bulwark (Trait) |
16 (6) | Zealot Charge (W) | Titan Killer (W) | Psionic Wound (W) | Plasma Burn (Passive) |
20 (7) | Orbital Bombardment (R) | Target Purified (R) | Force of Will (Trait) | Nexus Blades (Passive) |
- (!) indicates a Questing Talent.
- Italic text indicates a NEW Talent.
- Bold text indicates a MOVED Talent.
Talents
Seasoned Marksman
- Basic Attack damage can now be gained past the previous cap of 40 bonus damage
- Activated Attack Speed bonus increased from 30 to 40%
Bug Fixes
- Damage Reduction: When two damage reduction effects, such as Resistant (25%) and Hardened Shield (75%), are simultaneously applied to a Hero, the larger effect will no longer be overridden by the lesser effect.
Bug Fixes
- Artanis: Fixed an issue that caused Artanis' Shield Overload trait to fail to override existing shields when triggered.
Bug Fixes
- Artanis: Activating Twin Blades just as Hearthstone completes channeling will no longer cause Artanis to stand while Mounted.
Hero Updates
Stats
- Health increased from 2245 to 2470
- Health Regen increased from 4.68 to 5.15
Talents
- Level 7
- Warp Sickness (E)
- Slow amount increased from 30 to 35%
- Warp Sickness (E)
Developer Comments: Artanis asked us for some buffs and we thought he was a pretty chill guy so we gave them to him.
Bug Fixes
- Artanis: Fixed a rare issue in which an enemy who is killed in the same moment as they are struck by Phase Prism could cause Artanis to fly to the target's death location.
- Rehgar: Ancestral Healing will now properly restore Health to Artanis and Johanna if the target takes lethal damage in the same moment that Shield Overload or Indestructible is triggered.
Bug Fixes
- Fixed an issue that could allow Artanis to strike three times, rather than twice, during his Twin Blades Ability.
Talents
Seasoned Marksman
- A reward has been added to this Questing Talent.
- Quest: Increases Attack Damage by 0.2 for each enemy Minion killed nearby, and 0.5 for each Hero Takedown, up to a maximum of 40.
- Reward: After gaining 40 bonus Attack Damage, Seasoned Marksman can be activated to increase Attack Speed by 30% for 3 seconds. 60 second cooldown.
Developer Comments: We've added a completion point to this Talent. Upon completing its quest, players will be provided with some additional power. This allows us to offer spikes of power in-between Talent levels, or even for a single player on a team. Now, simply picking the Talent and only partially completing it is worse, but finishing the quest will return a larger reward. Choosing the right Talents on the right Battleground or with the right team composition has always been an important goal for us, and this change pushes this Talent to closer align with that goal.
Hero Updates
- Health reduced from 2335 (+4% per level) to 2245 (+4% per level).
- Health Regeneration reduced from approximately 4.86 (+4% per level) to 4.67 (+4% per level).
- Twin Blades (W)
- Artanis' next Basic Attack now also causes him to charge forward a short distance, equal to approximately half the distance provided by the previous iteration of the Zealot Charge Talent.
- Zealot Charge (Talent)
- Now increases charge distance by 100%.
Developer Comments: Artanis' survivability directly scales with how much uptime he has, which made a Talent like Zealot Charge incredibly powerful. The effect brought his entire kit together so well, that we've decided to provide part of its former benefit into baseline Twin Blades. Whereas sometimes we feel the need to cut Talents to fill a hole in a Hero's kit, in this case we think that this is a hole that Artanis' should be able to partially circumvent from the start. Since this is a substantial increase in his power at the start of the game, we've decided to revert the Health increase that Artanis received recently.
Bug Fixes
- Stacks of Block granted by Artanis' Reactive Parry and Cho's Blazing Bulwark Talents now properly reduce incoming damage from enemy Basic Attacks by 50%.
Bug Fixes
- Floating combat text for Artanis' Twin Blades is now properly colored orange after learning the Zealot Charge Talent.
Hero Updates
- Health increased from 2245 (+4% per level) to 2335 (+4% per level)
- Health Regeneration increased from approximately 4.67 per second (+4% per level) to approximately 4.86 per second (+4% per level)
- Shield Overload (Trait)
- Shield Battery (Talent)
- Cooldown reduction increased from 6 to 8 seconds
- Phase Bulwark (Talent)
- Duration of Ability damage reduction increased from 3 to 4 seconds
- Shield Surge (Talent)
- Bonus Shield amount increased from 50% to 100%
- Shield Battery (Talent)
- Blade Dash (Q)
- Templar's Zeal (Talent)
- Cooldown recharge rate increased from 75% to 100%
- Templar's Zeal (Talent)
- Twin Blades (W)
- Amateur Opponent (Talent)
- Bonus damage against non-Heroic targets increased from 100% to 150%
- Triple Strike (Talent)
- Now also increases the cooldown of Twin Blades by 1 second
- Amateur Opponent (Talent)
- Phase Prism (E)
- Khaydarian Resonance (Talent) removed
- Chrono Surge (Talent)
- Attack Speed bonus increased from 25% to 40%
- Warp Sickness (Talent)
- Slow duration increased from 3 to 4 seconds
- Graviton Vortex (Talent)
- Now also reduces the cooldown of Phase Prism by 6 seconds
Developer Comments: Artanis had a lot of Talents that were underperforming when compared to others on the same tiers. These buffs should nudge him toward better build diversity. We'll continue to monitor Artanis after this first round of buffs. If necessary, a few more changes may charge into the Nexus at a later date.
Design & Gameplay
Battleground Monsters
- Battleground-specific creatures are now universally defined as Monsters (ex: Neutral Garden Terrors, Sky Temple Guardians, etc.)
- Several Talents and Abilities have been changed to reflect this new categorization, and the following no longer affect Monsters:
- Mercenary Lord
- Johanna's Knight Takes Pawn
- Lunara's Cruel Bloom
- Rexxar's Easy Prey and Bird of Prey
- The Butcher's Chop Meat
- The following now affect Monsters:
- Anub'arak's Beetle, Juiced
- Azmodan's Demonic Smite
- Several Talents that could previously trigger against both captured Mercenaries and Minions will now only affect Minions (ex: Seasoned Marksman, Black Soulstone, etc.)
Hots Artavis Dmg Bugatti
Hero Updates
- Basic Attack range increased by 25%
- Phase Prism (E)
- Range and speed have each been increased by 15%
Developer Comments: Artanis was having a harder time sticking to opponents than we'd like. This was hurting his ability to disrupt the enemy team and his ability to survive. We feel that a slight increase to his base kit will help alleviate this issue, while maintaining a lot of the playstyle (and counterplay) that we currently enjoy. The increased range on Phase Prism and his Basic Attacks should help him feel better to play, and help him more successfully fulfill his aggressive Warrior role.
These changes are intentionally slight, as we feel Artanis is very close to being extremely powerful in today's game.
Bug Fixes
- Artanis' Purifier Beam will no longer track Murky back to his Egg if Murky was killed just as the Ability was cast.
Bug Fixes
- Fixed an issue that caused Artanis' Twin Blades ability to deal more damage than intended after choosing the Zealot Charge talent.
New Hero
Artanis, our newest StarCraft warrior hero, is now available to players thatpre-purchased StarCraft II: Legacy of theVoid. Read on for a briefoverview of this hero's abilities.
- Artanis will be available for purchase from the in-game Shop for all players starting on Tuesday, October 27.
Trait
Hots Artavis Dmg Bug Spray
- Shield Overload
- If you take damage while below 50% Health, gain a Shield for 5 seconds. Your Basic Attacks lower the cooldown of Shield Overload by 4 seconds.
Basic Abilities
- Blade Dash (Q)
- Dash forward to deal damage to enemies, then return to deal significantly more damage.
- Twin Blades (W)
- Your next Basic Attack immediately strikes the enemy twice.
- Phase Prism (E)
- Fire a Phase Prism that deals damage to a Hero and swaps your position with theirs.
Heroic Abilities
- Purifier Beam (R)
- Target an enemy with an orbital beam from the Spear of Adun, dealing damage every second for 8 seconds. The beam will chase the target as they move. Unlimited range.
- Suppression Pulse (R)
- Fire a large area pulse from the Spear of Adun, dealing damage and Blinding enemies for 4 seconds. Unlimited range.